I develop spatial ideas — and make them decision-ready.

Conceptual scenography and creative direction from a single creative lead — supported by concept art and precise 3D planning for agencies, pitches, and complex projects.

Visitors experience an immersive, interactive exhibition.
Ideas become powerful when people experience them in space.

From the first idea to a design the whole team can stand behind.

Creativity comes first. Creative direction keeps the spatial idea on course. Hands-on visualisation and precise 3D planning make the design visible, testable, and ready to develop.

01

Idea & Story

Place, challenge, brand, and audience shape an original guiding idea and spatial narrative.

  • Concept & Experience Development
  • Scenography & Spatial Storytelling
02

Creative Direction & Experience

One clear creative direction connects story, visitor journey, brand, media, and atmosphere into an experience.

  • Creative & Art Direction
  • Visitor Journey & Experience Design
  • Brand & Place Translation
03

Visualisation & 3D Planning

Concept art opens up possible directions. Precise 3D models test space, proportions, sightlines, and feasibility.

  • Concept Art & 3D Planning

An idea must do more than sound good. It must work in space.

For me, concept, spatial planning, and the final experience belong together — not in separate handovers.

Scenographic guiding idea featuring an oversized figure and a dinosaur skeleton.
01
Guiding idea

A spatial idea gives the project direction and character.

3D visualisation of the German Garden BIOTOPIA for the Floriade in Almere.
02
Spatial planning

3D makes scale and spatial dramaturgy tangible early — and supports confident decisions.

People inside a vivid, immersive spatial experience.
03
Experience

In space, the concept becomes a moment people can actually experience.

From a strong idea to an experience that stands out.

I do not design projects for awards. I develop them with enough consistency that they have the potential to be recognised. What matters is how guiding idea, story, space, media, and interaction work together.

01

Original guiding idea

A clear idea gives the project a point of view, direction, and a recognisable identity.

02

Spatial dramaturgy

A precise visitor journey makes content tangible and turns it into memorable moments.

03

Integrated experience

Story, space, media, and interaction follow the same creative direction instead of existing side by side.

04

Visual precision

Concept art and 3D sharpen impact and feasibility — from pitch through implementation.

Awards are not the goal of design. They are often the result of an idea developed consistently in every dimension.

Awards and collaborative projects

Different formats. The same standard for idea and experience.

Visitors inside an interactive, media-rich exhibition.01

Exhibitions & Museums

Themes and stories become spatial journeys people can explore, understand, and remember.

Illuminated Kazakhstan Pavilion at night.02

Expo Pavilions

Story, architecture, media, interaction, and atmosphere become one coherent experience.

Large-scale brand environment with a stage, media surfaces, and an audience.03

Brand Worlds & Experiences

Spatial concepts make a brand's character, attitude, and promise tangible.

Visitors inside a futuristic, atmospherically lit themed environment.04

Attractions & Themed Environments

Storyworld, visitor sequence, scenes, and interactions work together as one experience.

Scenographically staged green figures in a park landscape.05

Places & Destinations

Ideas grow from the identity and potential of a place — from a single touchpoint to a larger experience concept.

Large-scale event with a central stage, lighting design, and a dense audience.06

Major Events, Congresses & Festivals

Spatial concepts and dramaturgy for large audiences, high energy, and powerful shared moments.

Excerpts from various pitch visualisations

Three typical starting points.

01

The project needs a viable idea

Place, content, brand, or motto already exist. I distill them into an original guiding idea, story, and spatial dramaturgy.

Result: a direction that can carry the project.
02

The team needs a shared direction

Architecture, media, content, design, and technology run in parallel, or the creative process has stalled. I align those perspectives around one coherent experience.

Result: clarity for the team — and for every key decision.
03

The idea needs a robust spatial solution

A guiding idea must inspire in the pitch and hold up through planning. Concept art and precise 3D make its impact and feasibility clear.

Result: a spatial direction that enables decisions.

Focused Creative Days

For a strong guiding idea, creative sparring, a reset, or a stalled creative process.

Pitch & Concept Phase

As part of the agency team — from the first direction to a compelling concept presentation.

Temporary Creative Lead

As a connecting creative lead across story, space, media, design, and delivery.

Every step creates a clear result.

  1. 01UnderstandBriefing, place & objectives
  2. 02FocusGuiding idea
  3. 03DevelopStory & visitor journey
  4. 04DirectCreative direction
  5. 05Test3D model & spatial testing
  6. 06RefinePitch presentation & planning

Let's turn an idea into an experience.

Start a conversation ↗︎
info@derszenograph.de+49 4502 809422St. Jürgen-Str. 29 · 23570 Lübeck · Germany